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- global gPuppetList, gCurrentCastLib, gCostumeSpriteList
-
- on exitFrame
- PuppetCostumes(1)
- if gCurrentCastLib = "set1" then
- set the memberNum of sprite the setOneCast of gPuppetList to the number of member "Switch Cast Mortice On"
- else
- set the memberNum of sprite the setTwoCast of gPuppetList to the number of member "Switch Cast Mortice On"
- end if
- SelectMask(the mask of gCostumeSpriteList)
- SelectCostume(the costume of gCostumeSpriteList)
- end
-